JEEPY'S USELESS KNOWLEDGE!!!
In "Super Mario 64", when Mario loses his cap, every hit he takes deals twice the amount of damages it usually does.
In "Perfect Dark" 64, the ultimate goal of the game is to beat every mission in all 3 difficulties. Following the "metroid" speed run concept, you could unlock cheats if you were able to beat a mission in a prefixed difficulty level under a determined time and man, THAT WAS ***** HARD!! When you finally beat every mission in perfect difficulty (hardest one) you can attempt to beat the last one in perfect difficulty and if you do it under 6 minutes, you get the ultimate cheat: ALL (FREAKING) GUNS (MAN)!! This cheat system adds many playing hours to the game and also condition the player to go further in the game. No matter how many attempts I had to go through before beating it, it was worth it. Anyway, when I finally unlocked ALL GUNS (no kidding: after 2 years of playing) I was particularly looking forward to use the "slayer", because it's second trigger allows the player to manually fly the rocket through the stage. But guess what??? That'S the only ____ ***** %#%%$? weapon that is NOT enabled with ALL GUNS. (pardon my garbage language, but I was deeply annoyed) The definition of all is: (refers to the WHOLE extent or quantity of a particular group of things) and these things were guns in the game's arsenal. So, they could have called the cheat all guns, but the slayer, because it would be too cool to do it or almost all guns or some of the guns. thinks about it, you dare to play the game in its whole difficulty and when you unlock the ultimate cheat, ALL GUNS, they don'T have the courtesy to give you them all. NO, they simply remove the most funniest one (intended pleonasm for emphasis). Anyway, after many therapies and bottles of psycholeptics, I can say that the game is a great game overall and that the useless knowledge is that the ALL GUNS cheat doesn't really give you all the guns available in the game.
In the original "Super Smash Bros.", in the training mode, you can inflict 999% of damage in one shot. It is pretty easy. Take mario and whoever as your opponent. When the game begins, go near the CP and press start, select the green or red shells, put as many as possible (AT THE SAME PLACE!!) and push the CP at the same location. Now you have the choice to use the the ↑B attack or the ↓B on your opponent and enjoy the show. After the shells have disappeared, your foe will be 999% of damage. Still with the shell TWO FOR THE PRICE OF ONE!! Did you know that you can inflict a 150%, 200%, 300% and more percentage hit with a single shell. Play with a friend and both take fox. Shoot the shells at each other and both use your reflector (↓B) until one of them breaks. Every time a shell is reflected (or what ever is reflected), its attack power is increased by 10% and therefore if you keep reflecting shells, the power it gets form it is almost infinite. After charging the shell, simply use it against an enemy. ONE HIT KILL!! It is even deadlier than the home run bat!
In "The legend of Zelda, Orcarina of Time", time traveling is the key feature of the game. The whole plot revolves around it. When you drag out the master sword from it's pedestal, you skip 7 years and become adult link. As you can figure out, the game's puzzles involves going back and fro in time to unlock secret areas that you can only access as a child or influence the future in many ways. What about influencing the past? Actually, I thought that I could duplicate some items by picking them up as an adult first. Then, rewind time and become a child. Logically, the Item should still be there. Unfortunately, it was never the case. In conclusion, the useless thing to know is that there's a possibility to influence the past in ZELDA.
Wednesday, January 28, 2009
The numerous joys of FACEBOOK
Ever since I first heard about IT, IT frightened me. I avoided IT like the plague IT is. A plague that has obliterated and scattered millions of lives so far. Even God's whims are ineffective toward ITs grandiloquent puissance. Whoever despises ITs dominion shall be doomed to perpetual lamentations and be a pariah. IT is omniscient, though nobody may harm IT, for IT has no soul, neither has it a physical vessel. ITs wrath has enslaved billions of livings and decimated every single nihilist and infidel. IT viciously strikes when you least expect it, first poisoning everyone's Adam's ale, breeding and feeding paranoia until serenity becomes obsolete. Now, everyone has illness, psychosis and dementia. IT feeds directly from these illnesses and grows even more powerful. IT feeds from ITs minions feeds, hence the name, photos, events and groups. ITs lust for people's life knows no end, for IT is still starving. IT has no fear, no weakness, IT is virtually invulnerable. Nevertheless, that's what IT claims, for IT has one fatal weakness: the sun. There's alway a sunrise after an apocalypse. And so, the sun shines and immolates ITs power, raising new hopes in the dweller's sky who can "carpe diem" until the sun sets, yet another time...
Tuesday, January 27, 2009
My online identity
Who am I? To be or not to be?? online or offline??? these very philosophical questions raise many debates. Internet is a great tool and deserves a special attention. You can log on many websites so you can have some kind of social networking life; which is actually great. It's easy to keep in touch with parties, abroad friends, friends and to express your self. What about your reputation? What about mischievous rumors or invented gossip? Just take a look at the Star Wars kid, his life was ruined! Worst, it became known from everyone "thanks to the news". There are even pop culture references on him in "The Simpsons", "Family guy", "south park" and even in a skating video game (if you can get inside a specific room inside a specific building, you can see it). Furthermore, I have personally seen a chain letter within which students sign their names to approve a text that express direct contempt towards a teacher. I also saw a personal web page on which girls could make up stories about a supposedly sexual offender teacher. You can see where I'm going...
What is MY online identity? Good question, I'd say... Actually, I don't build my identity on what is my internet image or what kind of guy I may look like on facebook. As you can se at the blog entrance, I attempt to make a humorous persona that propose laughter as a coping mechanism. I use mostly use satire because it is easier for me to make my point, to be more creative and especially add my personal touch. I am maybe looking for other's approval through their laughter. Anyway, I won't psychoanalyze myself any further. My online identity doesn't reflect any star's. I think that if any parent or school director saw my blogs, they would be confident in myself and think that I'm rather serious. For teens, they would probably think that I am a good guy and a wit. Concerning my opinions, they are easy to perceive. But it is a blog, everyone can express themselves, as long as it is polite and respectful. I'd say that my online identity reflects my real life identity with a stylistic touch, because I love to use figures of speech and alternative routes to convey my messages.
With that being said, my following posts are likely to be more aggressive and have their unique perspective. But DON'T FORGET, it's for the style's sake and for humorous purposes. Enjoy!
Tuesday, January 20, 2009
Video review
Here's a little word about last week's videos. They were cool to watch and gave many interesting facts and stats. It was actually nice to see how I, as a future ESL teacher, can use technology to enhance my courses. However, I think that the content and the ideas were too idealistic. It is not everybody that feels comfortable with blogging. I personally think that if it becomes a way to substitute a real social life, then technology is a pathology that may cause significant distress in the individual or be disruptive to his or her everyday functioning. (DSM IV)
Treatment: When the patient is affected by this pathology, physicians must treat them immediately with technoleptics (patent by JEEPY). The pill directly affects the neurological behavior by tranquilizing the occipital lobe, which is the principal technology processor in human brain. It tranquilizes neurotransmission and creates a technical aphasia within the technology area. It has as side effects the enhancement of social life and decreases dependancy on computers. Furthermore, it gives the patient a critical view of their usage of technology in general.
As you can see with my satire, I am not a big fan of technology. I think that it is a great tool when properly used, however this is rarely the case. I love my Mac and my ipod because they are reliable and handy. Otherwise, I am not a computer nerd and technology is simply a tool, not an end and there are many other tools to pick from.
Tuesday, January 13, 2009
creation day
Here's just a little word to see if everything is working well. So, I guess I'm going to update my blog weekly. Enjoy!
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